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21. ECM on NPC's and Plexing - in EVE New Citizens Q&A [original thread]
Whats a Sleeper? Is that a ship type? I went into a level 3 wormhole for my first time (my alt did) and the NPCs were very nasty, luckily I didn't get agro. I was having a hard time figuring out ship types.
- by Zamaranth Sesta - at 2009.07.17 18:06:00
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22. This is not how I want to make money - in Player Features and Ideas Discussion [original thread]
Whether the OP is a troll or not, I do think there are some issues with the current system that he sort of brought up. Something just doesn't make sense that huge amounts of money would be spendable with the same ease that smaller amounts... or m...
- by Zamaranth Sesta - at 2009.07.15 01:45:00
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23. Ishkur Prices - in Market Discussions [original thread]
Sorry if this is the wrong forum but I don't see a better place. The prices for Ishkurs seem to have gone up 50% in the last three months (looking at the price history charts in major regions) while other popular ships I've browsed have mostly st...
- by Zamaranth Sesta - at 2009.07.15 00:46:00
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24. A theory to why GTC prices have gone up. - in Market Discussions [original thread]
The only real suppliers of GTC to the GTC for Isk market are casual or time constrained players willing to use real money to buy bigger ships. That has to do with the popularity of the game and the number of that type of players. Are more players...
- by Zamaranth Sesta - at 2009.06.30 20:11:00
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25. Why some basic module are so expensive ? - in Market Discussions [original thread]
I've seen this idea that a few things that require low skills will sell at a substantial premium... ...help elucidate me on the reasoning. The way I'd see it: A true newbie wouldn't have the money to pay the premium. The skills to use the bette...
- by Zamaranth Sesta - at 2009.06.28 23:34:00
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26. [Proposal] Add Visible Corp Tickers to Market Orders - in Assembly Hall [original thread]
I think it would be more FUN to know who the market participants were. It would spark more conversations between players, possible cooperations, and likely more spirited rivalries. Sometimes prices might be driven higher due to collusion, other t...
- by Zamaranth Sesta - at 2009.06.27 03:16:00
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27. Market Discussions FAQ on EVElopedia - in Market Discussions [original thread]
Wow, great reference.. I've been reading all the stuff linked in the stickies but some of this stuff wasn't covered. I was unaware that you couldn't opt to buy from the second or third lowest buyer. I was willing to pay more because I hate the ....
- by Zamaranth Sesta - at 2009.06.27 02:53:00
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28. Taking a break soon for WoW - in EVE General Discussion [original thread]
The two games are different animals. You could write an essay on it but it would be like arguing what the best sport was between football (and all its variations) basketball, golf, or mountain biking. Ok here's the brief form of my essay. WoW i...
- by Zamaranth Sesta - at 2009.06.26 04:29:00
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29. Can we now have local 0.0 removed please? - in EVE General Discussion [original thread]
Originally by: EinaruS the "macro" does in fact, because it's a pixelbot that reacts to pixels and calls for some predefined macros. ccp i don't think can find those so only chance to eliminate them from game is make belts harder to find....
- by Zamaranth Sesta - at 2009.06.23 23:56:00
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30. What % of Accts No PvP ? - in EVE General Discussion [original thread]
Geez you guys are Eve_is_PVP fanatics. Its true that the markets are competitive and players can be attacked and their work and possessions looted at any given time (even though the risks are low in much of the universe as long as you don't look ...
- by Zamaranth Sesta - at 2009.06.23 22:53:00
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31. How Many Trillionaires? - in Market Discussions [original thread]
Gee, 1 trillion ISK would have an (against the rules to realize) value in the neighborhood of $40,000 US? Am I doing my math right? 800 million buys a Plex costing 34 US$ 1 billion (1,000,000,000) then around $40 ? 10 billion $400 100 billion $4...
- by Zamaranth Sesta - at 2009.06.20 23:29:00
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